The Breach: Difference between revisions
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'''Start of Mercia's turn 2:''' | '''Start of Mercia's turn 2:''' | ||
[[File:Emeric_Happy.png| | [[File:Emeric_Happy.png|middle|40px]] Friendly reinforcements have arrived! | ||
[[File:Mercia_Neutral.png| | [[File:Mercia_Neutral.png|middle|40px]] Just in the nick of time! | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] Look! It seems like we've been provided with a new unit type - Pikemen! | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] This might be a good time for you to learn about Critical Hits. | ||
[[File:Mercia_Sad.png| | [[File:Mercia_Sad.png|middle|40px]] Critical Hits? | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] All units have conditions under which their attacks are stronger. | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] We call these attacks Critical Hits. | ||
[[File:Mercia_Sad.png| | [[File:Mercia_Sad.png|middle|40px]] I've never heard of those. | ||
[[File:Emeric_Happy.png| | [[File:Emeric_Happy.png|middle|40px]] Do not worry, my Queen. This information is easy to find. | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] Let me show you how to find information about a unit's 'Crit'. | ||
:::''(Open Pikeman overview)'' | :::''(Open Pikeman overview)'' | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] This is the Tile Info Screen. | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] Here, we can find useful information about our selected unit. | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] This part gives us a good overview of the unit. | ||
[[File:Mercia_Neutral.png| | [[File:Mercia_Neutral.png|middle|40px]] Hmm... the Pikeman Crits when adjacent to another Pikeman! | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] You can bring up this Info Screen on any unit, terrain or structure. | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] Use it often, and you'll learn fast! | ||
[[File:Mercia_Neutral.png| | [[File:Mercia_Neutral.png|middle|40px]] Alright! I'll make sure to check it often. | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] When you're ready, you can close this window. | ||
:::''(Close Pikeman overview)'' | :::''(Close Pikeman overview)'' | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] We should make sure that the Pikemen stick together. | ||
[[File:Mercia_Neutral.png| | [[File:Mercia_Neutral.png|middle|40px]] Got it! | ||
:::''(Move Pikeman)'' | :::''(Move Pikeman)'' | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] We've lined up our first Pikeman. | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] Let's attack the Dreadsword with our second Pikeman! | ||
:::''(Attack Dreadsword)'' | :::''(Attack Dreadsword)'' | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] Let me draw your attention to the Damage Preview once more. | ||
[[File:Mercia_Neutral.png| | [[File:Mercia_Neutral.png|middle|40px]] Oh, the arrow is flashing! | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] Well spotted. A flashing arrow in the Damage Preview is a good sign. | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] It indicates that you're about to land a Critical Hit! | ||
:::''(Kill Dreadsword)'' | :::''(Kill Dreadsword)'' | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] Thanks to the placement of the first Pikeman... | ||
[[File:Mercia_Happy.png| | [[File:Mercia_Happy.png|middle|40px]] ...the second Pikeman dealt a Critical Hit! | ||
[[File:Emeric_Happy.png| | [[File:Emeric_Happy.png|middle|40px]] She learns fast! Hahaha. | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] Keeping your Pikemen together will ensure a stronger offence. | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] When encountering a new unit type, it's important to learn about their Crit. | ||
[[File:Emeric_Happy.png| | [[File:Emeric_Happy.png|middle|40px]] I'll leave you to defeat the rest of these Felheim troops. | ||
[[File:Mercia_Neutral.png| | [[File:Mercia_Neutral.png|middle|40px]] Thank you, Emeric. I couldn't do this without you. | ||
<br> | <br> | ||
'''Defeated all enemies''' | '''Defeated all enemies''' | ||
[[File:Emeric_Happy.png| | [[File:Emeric_Happy.png|middle|40px]] That's the last of them. | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] Well done, my Queen. | ||
</div></div> | </div></div> | ||
| Line 240: | Line 240: | ||
[[File:Mercia_Neutral.png|tmiddle|40px]] We did it! | [[File:Mercia_Neutral.png|tmiddle|40px]] We did it! | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] A good start, but Felheim won't stop there. We must remain vigilant. | ||
[[File:Mercia_Neutral.png| | [[File:Mercia_Neutral.png|middle|40px]] They'll be back? | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] Yes. And in greater numbers. | ||
[[File:Mercia_Neutral.png| | [[File:Mercia_Neutral.png|middle|40px]] A whole horde of skeletons... | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] Indeed, and much else besides. I'd forgotten you had so little experience with the undead... | ||
[[File:Mercia_Neutral.png| | [[File:Mercia_Neutral.png|middle|40px]] Cherrystone is normally so peaceful. I've never seen them here before... | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] But now they're coming. and they won't stop. | ||
[[File:Mercia_Neutral.png| | [[File:Mercia_Neutral.png|middle|40px]] An undead army... | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] All undead but one. We've spoken in your lessons of their leader - Valder... | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] ...a living man, and-- | ||
[[File:Mercia_Neutral.png| | [[File:Mercia_Neutral.png|middle|40px]] 'And a Necromancer of great power.' I haven't forgotten... | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] Well, we should make a move. The undead are likely to be advancing upon other parts of the kingdom. | ||
[[File:Mercia_Neutral.png| | [[File:Mercia_Neutral.png|middle|40px]] Emeric... Do you think Valder will come to Cherrystone himself? | ||
[[File:Emeric_Neutral.png| | [[File:Emeric_Neutral.png|middle|40px]] Yes, Your Majesty. I do. | ||
:::''(Exit Emeric, Mercia and Caesar)'' | :::''(Exit Emeric, Mercia and Caesar)'' | ||
Revision as of 23:00, 17 June 2020
| The Breach | ||
| Campaign: 1 | ||
| An unsure Mercia faces her first test as monarch of Cherrystone. | ||
| Objectives | ||
| Defeat the invading Felheim forces. | ||
| Structures | ||
| Information | ||
| Map Type: | Campaign | |
| Fog of War: | No | |
| Reward Stars: | ||
| S-Rank: | 3 Turns | |
| Unlocks | ||
| Mercia additional lore | ||
| Previous Map |
Next Map | |
| ❮ The Beginning |
A Plague of Skeletons ❯ | |
The Breach is the 1st mission in Act 1 of the single player campaign.
You play as Mercia commanding soldiers to defend against invading Felheim troops.
This mission functions as a tutorial to the basics of combat, and the use of Critical Hits.
Objective
Victory: Defeat all Felheim units.
Defeat: All of Mercia's units are defeated.
Completion Rewards
| Rank | Turn Requirement | Rewards |
|---|---|---|
| E | ||
| D | 7 | |
| C | 6 | |
| B | 5 | |
| A | 4 | |
| S | 3 |
Unlocks
- Pages 3 and 4 for Mercia's bio in the codex.
- Access to Act 1: Mission 2, A Plague of Skeletons.
Map

Felheim will spawn a total of 3 soldiers and 1 spearman. The player will receive 2 soldiers and 2 spearman.
While a village is present, the enemy will never attack it. This however can be used for reinforcement, if the player is already familiar with this feature.
Story
8th June, River Aldor
Some months after the death of Mercival, Mercia ascends the throne as queen of Cherrystone. Felheim have begun their invasion against Cherrystone, as scouts breach the country's border.
It becomes clear the Felheim army will only continue to advance upon Cherrystone.
Strategy
The mission is extremely easy to S-rank by simply following the tutorial. When given the option to move units manually, immediately attack the enemy soldier with your own soldiers, so it will be defeated by Turn 3. On Turn 3, you just need to eliminate any standing enemies by attacking with all units.
It is virtually impossible to lose this mission without intentionally avoiding initiating an attack on the enemy to give them the best possible advantage.
Dialogue
- Several months later...
Congratulations on your coronation, Queen Mercia.
Emeric... Do you really think I'm ready to be a queen?
I have no doubt. You are your father's daughter.
- (Enter Royal Guard)
Royal Guard: Your Majesty! felheim scouts have breached the border!
- (Exit Mercia and Emeric)
- (Royal Guard picks up crown)
Royal Guard: Wait! Your Majesty! Your crown...!
- (Exit Royal Guard)
Introduction dialogue
These skeletal warriors are Felheim troops!
We must defeat them all to secure this region.
We should begin by attacking the closest Dreadswords with our unit of Swordsmen.
Right... Let's get this over and done with.
- (Attack Dreadsword)
Notice the numbers that have appeared next to the two battling units.
Yeah! There'sa little number next to each of them.
These represent the units' health. They appear when it drops below 95%.
The number 5 indicated that the Dreadsword is down at around 50% health.
And my Swordsman is down to about 80% health. Got it!
Then let's attack the Dreadsword with our second Swordsman.
- (Defeat Dreadsword)
My Queen, may I interject for just a moment?
When selecting a target, a Damage Preview will appear above its head.
The Damage Preview indicates what damage will be dealt by both units during combat.
You see, the health of a unit suggests more than how close it is to defeat.
The more damage a unit takes, the weaker its attack power becomes.
So a healthy unit is a stronger unit?
Indeed! But it looks like your Swordsman will do just fine here.
Start of Felheim's turn 1
It seems like they're not giving up quite yet.
Start of Mercia's turn 2:
Friendly reinforcements have arrived!
Look! It seems like we've been provided with a new unit type - Pikemen!
This might be a good time for you to learn about Critical Hits.
All units have conditions under which their attacks are stronger.
We call these attacks Critical Hits.
Do not worry, my Queen. This information is easy to find.
Let me show you how to find information about a unit's 'Crit'.
- (Open Pikeman overview)
Here, we can find useful information about our selected unit.
This part gives us a good overview of the unit.
Hmm... the Pikeman Crits when adjacent to another Pikeman!
You can bring up this Info Screen on any unit, terrain or structure.
Use it often, and you'll learn fast!
Alright! I'll make sure to check it often.
When you're ready, you can close this window.
- (Close Pikeman overview)
We should make sure that the Pikemen stick together.
- (Move Pikeman)
We've lined up our first Pikeman.
Let's attack the Dreadsword with our second Pikeman!
- (Attack Dreadsword)
Let me draw your attention to the Damage Preview once more.
Well spotted. A flashing arrow in the Damage Preview is a good sign.
It indicates that you're about to land a Critical Hit!
- (Kill Dreadsword)
Thanks to the placement of the first Pikeman...
...the second Pikeman dealt a Critical Hit!
Keeping your Pikemen together will ensure a stronger offence.
When encountering a new unit type, it's important to learn about their Crit.
I'll leave you to defeat the rest of these Felheim troops.
Thank you, Emeric. I couldn't do this without you.
Defeated all enemies
A good start, but Felheim won't stop there. We must remain vigilant.
Indeed, and much else besides. I'd forgotten you had so little experience with the undead...
Cherrystone is normally so peaceful. I've never seen them here before...
But now they're coming. and they won't stop.
All undead but one. We've spoken in your lessons of their leader - Valder...
'And a Necromancer of great power.' I haven't forgotten...
Well, we should make a move. The undead are likely to be advancing upon other parts of the kingdom.
Emeric... Do you think Valder will come to Cherrystone himself?
- (Exit Emeric, Mercia and Caesar)
- (Enter Royal Guard)
- (Exit Royal Guard.)
