Breaking In
Breaking In | ||
Co-op Campaign: Heavensong, Mission 1 | ||
Errol and Orla decide to find a way to sneak past the Heavensong Forces. | ||
Objectives | ||
Find a way to break the walls, then destroy the enemy Stronghold or defeat Ryota. | ||
Structures | ||
Information | ||
Map Type: | Co-op Campaign | |
Fog of War: | No | |
Reward Stars: | (18 Turns) | |
S-Rank: | 15 Turns | |
Previous Map |
Next Map | |
❮ Fledgling Thieves |
Problem-Solving ❯ |
Breaking In is the 1st mission of the heavensong route in the co-op campaign.
You play as Wulfar and the Twins entering into Heavensong by breaking through the border defences guarded by Ryota, to reach the Imperial Palace.
Objective[edit]
Victory: Destroy the enemy Stronghold or defeat Ryota.
Defeat: Wulfar or the Twins are defeated.
Completion Rewards[edit]
Rank | Turn Requirement | Rewards |
---|---|---|
E | ||
D | 33 | |
C | 27 | |
B | 21 | |
A | 18 | |
S | 15 |
Unlocks[edit]
- Access to Heavensong: Mission 2, Problem-Solving.
Map[edit]
Most units will not advance on the player until the Ally army approaches their respective area, or is damaged from afar. The final group within Ryota's base will advance if both gates are destroyed, any inner cracked wall is destroyed, or any unit enters the area, but will not react to ranged attacks.
Upon the Twins approaching the North-East set of neutral buildings, the Enemy army will begin to advance and attack that area.
Upon capturing the Port, the neutral Barges and Warship will convert to Errol and Orla's team.
Errol and Orla's Hideout on the South-West will always be inactive. It can only be used for depositing stolen gold, and not for purchasing new units.
Upon speaking with the Contact to receive Sparrow Bombs, Wulfar receives a new pair of Sparrow Bombs every time the old set is lost. This supply is infinite until at least one cracked wall is destroyed, at which point the player will receive only 4 more sets (8 Sparrow Bombs) before running out. If the player runs out of Sparrow Bombs, there is no means to destroy any remaining Cracked Walls, and must instead rely upon Barges or breaking the Gates.
Story[edit]
14th May, Heavensong Borderlands
Making their way into Heavensong, the Outlaw family avoid detection from the Heavensong border guard and make preperations to break into the enemy territory. Knowing the border security, Wulfar enlists the help of a bomb-making friend to blast their way through the defences, while Errol and Orla find a side path to take on their flanks.
Having successfully broken through the defence, the Outlaws flee into a sandstorm to evade Ryota's pursuit. Sneaking through the storm they make their way towards the Imperial Palace of Heavensong, to secure the final heist to save Enid.
Strategy[edit]
Community Guides[edit]
Title | Author | Date | Link | Additional notes |
---|---|---|---|---|
Wargroove: Double Trouble [Switch] - Heavensong Mission 1 Walkthrough - S Rank | D4veY's Guides | 20 April 2020 | YouTube | |
S Rank Guide Double Trouble Heavensong Mission 1 Tutorial "Breaking In" | SneakyDragon | 8 February 2020 | YouTube |
Wiki Guides[edit]
No guides are written yet. Feel free to contribute by adding your own!
Dialogue[edit]
Lionblade 1: That out there! Between the dunes!
Lionblade 2: I think so, yeah.
Lionblade 1: There wasn't a cactus there before...
Lionblade 2: It must be a new cactus. It must have just grown.
Lionblade 1: What, over the course of a few minutes?!
Lionblade 2: I mean, just grown big enough to see. Like, before, it was a tiny bit too small to see, and now it's just about right...
Lionblade 1: That's stupid. I'm going to go and check it out.
- (Exit Lionblade 1)
Lionblade 2: But we're supposed to stick together! If you go, I have to go!
Lionblade 2: Hinata, are you seriously going to make me wall all that way?!
- (Exit Lionblade 2)
- (Enter Wulfar and the Twins)
Ye know, I reckon that other soldier was right. I reckon that is a cactus.
Introduction Dialogue
Alright, here's the plan: we need to get past this border wall.
And to do that, we're gonnae get a little help from a friend of mine...
Once we're through the wall, we destroy their Stronghold or defeat their Commander.
That'll stop them from following us.
And we'll be helping you from up here, right Da?
If we can capture that Tower and Port, we can send ye some reinforcements.
Aye. In the meantime, I'll build up yer finds with ma Thieves using yer wee Hideout here.
But not before I've spoken to ma pal over there. I should do that now...
Twins' army advance along path (1)
This is goin' well, Da! We'll be done wi' these bahookies in no time!
You are as crude as your tactics. Like a blunt instrument wielded in clumsy hands.
We're... We're doing our best.
Ignore him, Errol. He's just sore cos he's losin' to a couple of ten years olds.
Twins' army advance along path (2)
I read about those Oni... Ma book said they're a force to be reckoned with...
Defeated all enemies on North land
That's all of them defeated! We did it!
Capture North Tower
Da, we got the Tower! We can send ye winged reinforcements!
Capture North Port
A Port! The best thing about Ports is Warships...
...and the best thing about Warships is cannons!
- (Barge and Warship convert to Errol and Orla's team)
Wulfar reaches Contact Villager
Alright, Sho? How ye doin', pal?
Never better! I've got those bombs you wanted! Beautiful, they are!
- (Sparrow Bombs appear)
They'll take you straight through those walls like a hot knife through butter!
Home-made, and nearly as good as the Prince's! Maybe better than the Prince's!
I could only make a few, mind - resources bein' what they are - so don't waste 'em.
Right! Let's see what these can do!
Wulfar's Turn after detonating 2 Sparrow Bombs without breaking a wall
These bombs pack a punch. I should try using them on a weakened section of the wall...
Wulfar's Turn after detonating 4 Sparrow Bombs without breaking a wall
There's cracks in this old wall - in my considered and professional opinion, you should use the bombs there.
Wulfar's Turn after detonating 6 Sparrow Bombs without breaking a wall
- (Highlights areas near cracked walls)
Hmm... If I detonated a bomb on one of these spots, it'll blow a hole right through...
Detonate an outer wall
Detonate an inner wall
They've destroyed the inner wall!!
Detonate Sparrow Bomb on enemy
Detonate Sparrow Bomb on structure
Detonate Sparrow Bomb next to no targets
Oi! These bombs are difficult to make, you know! Don't waste 'em!
Sparrow Bomb is defeated and hurts enemy in explosion
Aye... But it destroyed them back...
Sparrow Bomb is defeated and neutralises structure in explosion
Aye, but look what it did to that buildin'...
Sparrow Bomb is defeated with no targrts in explosion
Oi! These bombs are difficult to make, you know! Don't waste 'em!
4 Sparrow Bombs left
Told you my bombs would get you through the wall!
But, er... I'm runnin' a bit low on 'em now...
You know what they say - nothin' lasts forever!
0 Sparrow Bombs left
Those are the last bombs! I'm completely out! Now, if you'll forgive me, I'll make myself scarce.
As the sayin' goes, "Always leave 'em wantin' more" - especially when they want your head!
- (Villager leaves)
Defeat 2 enemy Villages on South land
Raiders, why have you come to Heavensong?
Miscreants. Cease your destruction and return our Villages!
Defeat an enemy Barracks on South land
Aah!! Our Barracks! How dare you!!
Defeat both enemy Barracks outside Ryota's base
Commander! Both of our outer Barracks are gone! What are we going to do?!
Destroy one Gate
You may raid, ransack and run amok, but Heavensong stands eternal.
This nation is the jewel of an empire that crowns the globe.
Skilled as you may be, you are no match for Heavensong.
Crowns? Empires? Gilded prisons.
Destroy both Gates
They've destroyed both the gates! Commander Ryota, they've destroyed both the gates!
Ally units reach enemy base
Aaaah! Outlaws!! They've made it into Heavensong!!
Calm yourself, Sergeant. Those who panic cede control to their foes.
Ryota triggered advancing on player
Outlaws, hear my words: Heavensong stands against you. We shall not be overcome!
Defeat Ryota
Wow! We actually beat Commander Ryota
Och aye! He's gonnae feel that in the morning!
Destroy Ryota's Stronghold
Did ye see that Stronghold crumble? Like knocking over a wee sand castle!
Wulfar is defeated
Errol and Orla are defeated
Trivia[edit]
- The map likely originally included an Ally Stronghold to be defended, based on unused dialogue.