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Villages are the primary structure of WarGroove, providing income and a source of health for Reinforcement, for whichever player has captured it. Captured Villages can be attacked to return them to Neutral.

Players receive 100 gold per turn for each Village they control.

Like most buildings, Villages cannot be destroyed, only neutralised. They also restore 10% Health at the start of each turn.

Water Village[edit]

Water Villages are functionally identical to regular Villages, but can instead only be placed on sea terrain, including Sea, Deep Sea, and Reef. It is still targetted as a Ground unit.