User:Emo Tarquin

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Introduction[edit]

My name is Emo Tarquin. I'm an active community member found on the Official Discord and a regular member of the wiki. You may see me around the wiki as I continue my efforts to update all of the pages with more versatile templates, and update pages for all of the new Double Trouble content.

If you ever want my help with anything, be it where to find info, how to make event-driven custom maps, or whatever else, just send a message on my Talk page, or message me on Reddit or the Discord. I'm always happy to help!

Don't mind the gigantic mess in the Sandbox section. This is just where I go to make sure my new templates and modifications will actually work, before I break any pages. I'm not the most tidy gal ' ='

Personal Projects[edit]

Time to flex my creations and fulfill my ego. (◕ ﺮ ◕✿)

Here I'll list some of my Wargroove-related projects that I've made.

Maps[edit]

Puzzle Map - Hounding the Outlaws[edit]

I made a puzzle map entitled Hounding the Outlaws in July 2020. It successfully got the Community Choice Award (#10) and featued on the Community Maps Spotlight #22! Thanks everyone who appreciated my work.

You can still find the map in the custom maps browser with the code QQ56DE39.

Turing Complete Computing in Wargroove[edit]

A custom map I am working on showcases a Turing Complete computer with its own bespoke programming language. It currently has 70 different instructions, 15 storage registers, a 6x6 10-colour graphical display, and operates at about 15 instructions per second!

My end goal is to literally program a game of pong onto this thing.

The map has not been released yet. It's still a work in progress!

Spectator Sports - Twitchy Tributaries[edit]

A custom map that provides a 1v1 arena for two players, and the third player acts as a spectator with map-altering abilities, ranging from gifting free units, to setting off nukes and smokescreens around the map! It has occasionally featured on streams, and is currently in Version 1.2.

You can download the map at the code 5F2E4UZZ.

Mods[edit]

Wargroove Retranslated[edit]

This is a joke mod that translates every piece of text (yes, all of it) through Google Translate many times. The result is some hilariously bad character rewrites and extremely confusing naming for... well, everything.

You can find the mod published on NexusMods.com!

Art[edit]

Under the Faded Sun[edit]

This piece was drawn in honour to Fadedsun, reviving a famous game-ending play made during a tournament into a comic-book style. This actually won a fanart contest for the tournament, and thus how I earned my PC version of the game.

That said, I actually want to work on it again at some point. I rushed the end of it, so I didn't get to do all of the shading all over, which annoys me to no end, hah.

File Authorship[edit]

The following files on the Wargroove Wiki are authored by myself. Feel free to re-use the files, but please credit myself as per the license. Otherwise, go nuts (◕ ワ ◕✿)




Sandbox (Non-important working space)[edit]

Desert biome backgrounds


Groove Animation Errol & Orla.gif

Toggle link

Toggled text

Additional toggle link

Additional toggled text
Attacking
Unit
Ground Units Air Units Water Units Special Crit.
Stronghold
Soldier 60
90
60
90
40
60
50
75
60
90
70
105
10
15
20
30
40
60
40
60
35
53
100
150
70
105
-- -- -- -- -- -- -- -- 60
90
15
23
40
60
22
34
×1.5
Dog 80
120
80
120
50
75
70
105
60
90
80
120
10
15
15
23
35
53
45
68
40
60
90
135
115
173
-- -- -- -- -- -- -- -- 80
120
20
30
25
38
15
23
×1.5
Spearman 80
120
80
120
60
90
85
128
70
105
75
112
15
23
75
112
50
75
60
90
55
83
80
120
90
135
-- -- -- -- -- -- -- -- 80
120
20
30
55
83
30
45
×1.5
Archer 75
101
75
101
60
88
80
108
80
108
70
94
15
20
45
61
40
54
35
47
30
41
75
101
85
115
25
34
35
47
25
34
15
20
25
34
25
34
25
34
25
34
75
101
10
14
25
34
15
20
×1.35
Mage 105
158
90
135
80
120
85
128
40
60
90
135
25
38
35
53
60
90
35
53
50
75
90
135
100
150
105
158
145
217
135
202
85
128
-- -- -- -- 60
90
25
38
40
60
22
34
×1.5
Cavalry 95
142
95
142
50
75
125
188
115
173
105
158
30
45
60
90
60
90
90
135
85
128
95
143
105
158
-- -- -- -- -- -- -- -- 90
135
30
45
70
105
37
56
×1.5
Ballista 45
68
45
68
35
53
55
83
45
68
35
53
15
23
30
45
35
53
25
38
15
23
45
68
55
83
115
173
135
202
100
150
90
135
25
38
25
38
25
38
25
38
45
68
15
23
35
53
20
30
×1.5
Trebuchet 105
158
105
158
85
128
115
173
95
142
125
188
60
90
85
128
75
112
90
135
85
128
105
158
115
173
-- -- -- -- 85
128
50
75
70
105
80
120
105
158
30
45
90
135
48
71
×1.5
Giant 135
338†
135
338†
105
263†
155
388†
115
288†
155
388†
50
125†
90
225†
80
200†
105
263†
110
275†
135
338†
145
363†
-- -- -- -- -- -- -- -- 135
338†
40
100†
90
225†
53
133†
×2.5
Aeronaut 70
87
70
87
50
62
60
75
30
38
80
100
15
19
80
100
40
50
40
50
60
75
70
88
80
100
60
75
60
75
35
44
40
50
40
50
30
38
30
38
50
62
70
87
20
25
55
69
30
38
×1.25
Sky Rider -- -- -- -- -- -- -- -- -- -- -- -- -- 55
110
65
130
40
80
40
80
-- -- -- -- -- -- -- -- ×2
Dragon 125
250
125
250
125
250
155
310
70
140
145
290
70
140
105
210
85
170
115
230
110
220
125
250
135
270
-- -- -- -- 110 75 70 90 120
240
40
80
70
140
37
75
×2
Turtle -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- 60
90
55
83
40
60
85
128
115
173
-- -- -- ×1.5
Harpoon Ship -- -- -- -- -- -- -- -- -- -- -- -- -- 85
128
135
202
85
128
75
112
50
75
80
120
35
53
20
30
35
53
-- -- -- ×1.5
Warship 105
158
105
158
80
120
115
173
85
128
125
188
60
90
75
112
65
98
90
135
85
128
105
158
115
173
-- -- -- -- 70
105
35
53
85
128
60
90
80
120
30
45
80
120
43
64
×1.5
Amphibian 40
80
40
80
30
60
50
100
50
100
40
80
10
20
20
40
40
80
30
60
25
50
40
80
50
100
-- -- -- -- 15
30
15
30
35
70
15
30
30
60
15
30
20
40
13
25
×2
Rifleman 125
188
125
188
105
158
25
38
105
158
90
135
10
15
15
23
15
23
10
15
10
15
105
158
90
135
-- -- -- -- -- -- -- -- 80
120
10
15
10
15
??
??
×1.5
Commander‡ 100 120 80 120 85 135 45 60 75 65 60 100 110 -- -- -- -- -- -- -- -- 100 45 75 40 --
Garrison‡ -- 35 35 40 40 35 10 15 -- -- -- -- 45 -- 35 10 -- -- -- -- -- 35 10 -- -- --
Solution
  1. Trebuchet Soldier 💀
  2. 11d Cavalry ➜ 9c Archer 💀
  3. Mage ➜ 8d Commander
  4. Commander ➜ 6f ✧ Spearman 💀
  5. Soldier ➜ 6d Commander
  6. 3h Cavalry ➜ 7f Commander 💀
Solution
Active unit Move to Action Target Result
Trebuchet Attack Soldier Defeat
11d Cavalry 9c Attack Archer Defeat
Mage 8d Attack Commander
Commander 6f Vampiric Force Spearman Defeat
Soldier 6d Attack Commander
3h Cavalry 7f Attack Commander Defeat






Section Content Portraits
Grass Road A stone road, warmed in the summer sun. Its solid surface has been worn smooth by decades of use. Lore Road Grass.pngCodex Road Ice.png
Codex Road Desert.pngCodex Road Volcano.png
Snow Road A road running through snowy wastes. Here and there, its surface gives way to the elements, cracked stone besieged by relentless ice. In between, the way is smooth, worn flat by the feet of the living and the undead alike.
Desert Road A bright road that cuts a dependable path through the shifting dunes of the desert.
Volcanic Road A weary road, aged and smooth, and hot to the touch. A worn but dependable pathway through inhospitable terrain.
Strategy Roads provide no defence, but allow Wagons to move at fantastic speeds across the battlefield. Blocking a road can greatly restrict the movement of enemy units, leading to a positional advantage.
Statistics Stone roads speed along big wooden wheels, but offer little protection.
Stats
Defence:
0
1 1 1
1 1