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After recruitment, the player must select a tile outside the building to place the new unit on. Each building can only recruit one unit per turn. Ports can be captured and controlled in the same way a city can. Ports must be adjacent to a water tile in order to deploy units.
||Water transport unit, can ferry units quickly over deep waters.||300g||10||0||—|
||Amphibious infantry, can capture structures. Critical hit when in the water.||400g||4||1-2|
||Powerful naval domination unit. Built to conquer the water.||550g||10||1|
| Harpoon Ship