Tower
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Towers are a structure which allows recruitment of air units. Units can be purchased using gold, provided the player controls the building.
After recruitment, the player must select a tile outside the building to place the new unit on. Each building can only recruit one unit per turn. Towers can be captured and controlled in the same way Villages can.
“ | “What's an airport, again?” |
— Andy, from Advance Wars |
Available Units[edit]
Appearance | Description | Cost | Move | Range | Effective | Vulnerable | ||||
---|---|---|---|---|---|---|---|---|---|---|
Balloon |
Aircraft able to transport all ground units. | 450 | 6 | 0 | ||||||
Aeronaut |
Immensely mobile units, useful for crossing enemy lines. Critical hit when above a mountain. | 600 | 5 | 1 | ||||||
Sky Rider |
Air-to-air unit. Critical hit when target is not adjacent to its own allied witch. Hex deals 10% damage to all unit types. | 800 | 7 | 1 | ||||||
Dragon |
Incredibly powerful air-to-ground unit. Critical hit when target is standing on a road. | 1,250 | 8 | 1 | ||||||
Appearance | Description | Cost | Move | Range | Effective | Vulnerable |