Wulfar

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Unit Icon Commander.png
Wulfar
Banner Outlaws.png Outlaws
Wulfar Portrait.png
"'"
Campaign Difficulty
Unit Details
Wulfar Battle Sprite.png
Bio
Age:
Height:
Favorite Thing:
Least Favorite Thing:
Unit Type
Wulfar Map Sprite.png
Commander
Most powerful unit type. Able to use a special ability. If they fall the battle is lost.
Information
Movement: 4
Range: 1
Sight: N/A
Effective:
Vulnerable:
Capture: yes
“Wulfar is the Chief of the largest and oldest Outlaw clan in Aurania. He stands enormously tall and uses his colossal strength to wield his weapon of choice – a massive stone hammer. It may seem a clumsy instrument, but years of training allow him to wield it with expert precision.”
Development Blog

Wulfar is a commander in the Outlaws. He was the first commander revealed from the upcoming free Wargroove DLC Double Trouble.[1]

Background[edit]

Wulfar is the Chief of the largest and oldest Outlaw clan in Aurania. He stands enormously tall and uses his colossal strength to wield his weapon of choice – a massive stone hammer. It may seem a clumsy instrument, but years of training allow him to wield it with expert precision.

He comes from a long line of pirates and thieves – and uses his flexibility and adaptability to overcome opponents in battle. Though many are intimidated by his towering physique, Wulfar’s strong resolve, quick thinking, and clever problem solving are the reasons his Outlaw clan follows him.

Groove[edit]

Wulfar's Groove is Tee Off.

This groove uses his hammer like a supercharged golf club, launching his target across the map, dealing damage to both the target and any enemies they land near. With one fell swoop of the hammer, Wulfar can launch ground units into the ocean to immediately defeat them or swing at allies to reposition them during battle.

References[edit]

  1. https://wargroove.com/hammer-time/