Soldier

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Unit Icon Soldier.png
Soldier
Swordsman Battle Sprite.png
Unit Type
Swordsman Map Sprite.png
Soldier
Basic infantry, useful for capturing structures. Critical hit when adjacent to its commander.
Information
Recruited at Barracks
Cost: Gold Icon.png 100
Movement: 4
Range: 1
Sight: 4
Effective:
Vulnerable:
Capture: Yes
“Whether they’re undead, hidden behind a golden mask or even a terrifying plant-like predator, the soldier is always identifiable by their sword and shield.”
Devblog

Soldiers are the most basic ground unit type. They're available to recruit from a Barracks for 100 gold.

Soldier Units[edit]

Unit Name Faction Description
Swordsman Map Sprite.png Swordsman Cherrystone Kingdom Loyal and true, the Swordsman has been the bedrock of the Cherrystone army for many years. Swordsmen fight for their love of Cherrystone and its Queen. Though they are the most numerous of all units, each and every Swordsman has their name etched upon the walls of the hall of remembrance deep inside Cherrystone Castle.

When not in battle, the Swordsman can be observed engaged in such activities as rescuing cats stuck in trees and hosting bingo tournaments for the Cherrystone mages.[1]
Dreadsword Map Sprite.png Dreadsword Felheim Legion Though poorly armed with rusted swords and splintered shields, the sheer rate at which Felheim is able to produce Dreadswords makes them a fearsome foe. The clatter of bones and the chatter of teeth foretells their coming as they swarm tirelessly over mountain and forest.

During peacetime, the Dreadsword may turn their attention to pursuits they valued in life. Indeed, it is not uncommon to spot a Dreadsword painting, whittling or ice fishing among the desolate wastes of Felheim.[1]
Heavensong Soldier Map Sprite.png Lionblade Heavensong Empire The Lionblades are elite footsoldiers trained for many years in the Gilded Desert. The harsh sun and burning sand make for brutal conditions, and many recruits fail to reach the end of their training.

Fully trained Lionblades wear the 'mask of the lion,' a priceless mark of their ferocity shaped from solid gold by Heavensong's expert artisans. It is said that Heavensong's armies march sporting enough gold to purchase a kingdom.[1]
Floran Soldier Map Sprite.png Slasher Floran Tribes Though the floran are lithe and beautiful, moving with other-worldly grace and agility, they also display terrifying aggression and a keen hunter's instinct. The Floran Slasher epitomizes this dichotomy. Armed with only jagged bone swords, claws and fangs, their savagery is unmatched.

An army of Floran Slashers on the march resembles a breeze rustling through a field of grass.[1]

Critical Hit[edit]

When a Soldier is adjacent to their commander while attacking they'll perform a critical hit.

Strategy[edit]

“Whilst vulnerable, Soldiers are cheap and useful. The combination of low cost and decent movement range makes them particularly useful for efficiently capturing structures early in battle. A Soldier is also a cost-effective means of occupying key space on the battlefield.”
Codex

Soldiers have better movement range than many ground units, are able to capture structures, and their low cost means that they can be safe and cost-efficient to produce in great numbers.[2]

The greatest strength of the Soldier is its low cost. It is the cheapest unit in the game. At 100g, you can recruit several Soldiers with the same funds you can recruit a single unit otherwise. This low cost combined with their moderate movement enables them to rapidly capture buildings and gain ground, especially at the beginning of a battle when funds are low and few strong units are fielded to oppose Soldiers. Like any inexpensive unit, Soldiers excel compared to other units when funds are scarce but recruiting buildings are abundant. It's often more useful to simultaneously recruit several Soldiers (or other inexpensive units like Spearmen) than recruit a single more powerful unit for the same cost.

Although Soldiers do little damage and take relatively more damage compared to other units, the mere presence of them on the battlefield can be game-changing. They excel at guarding more expensive units against immediate melee attacks. Surrounding a Trebuchet with Soldiers, for example, prevents the Trebuchet from being easily attacked by powerful melee units. Even if one surrounding Soldier falls, the Trebuchet may survive with more health than it otherwise would, then strike back with a powerful attack on the following turn. This "guarding" tactic works particularly well with your Commander thanks to the Soldier's critical hit, and the fact Soldiers have the same movement range as your Commander.

Damage Matrix[edit]

See also: Damage Matrix
Attacking
Unit
Ground Units Air Units Water Units Special
Villager Soldier Spearman Dog Mage Archer Giant Cavalry Wagon Ballista Trebuchet Balloon Aeronaut Sky Rider Dragon Barge Turtle Harpoon Ship Warship Amphibian Commander Building Stronghold
Attacks 60
90
60
90
40
60
50
75
60
90
70
105
10
15
20
30
40
60
40
60
35
53
-- -- -- -- -- -- -- -- 60
90
15
23
40
60
22
34
Defends -- 60
90
80
120
80
120
90
135
75
101
135
338
95
142
-- 45
68
105
158
-- 70
82
-- 125
250
-- -- -- 105
120
40
80
95 ? ?

Overall, the Soldier performs poorly in its damage matrix. It takes more damage than most and itself deals only moderate damage.

In terms of damage comparisons, Soldiers do not have any outright superior match-up against any other unit type, save for getting the first hit on those who can't counterattack: Trebuchets and Ballistas. A Soldier can still trade damage favorably if it gets the first attack against some cheaper or more vulnerable units, especially Archers.

Trivia[edit]

  • Valder's Groove, Raise Dead, is used to quickly summon Soldiers to his aid.
  • During development of Wargroove, Heavensong's Soldier unit was at one point named "Samurai" instead of Lionblade.

References[edit]

  1. 1.0 1.1 1.2 1.3 In-Game Codex Entry
  2. https://wargroove.com/the-four-factions-soldier/