Turtle

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Turtle
Unit Type
Turtle
Powerful naval unit, built to conquer the water. Critical hit when in deep sea.
Information
Recruited at Port
Cost: 400
Movement: 12
Range: 1
Sight: 4
Effective:
Vulnerable:
Capture: no

Turtles are a powerful water unit. They're available to recruit from a Port.

Turtles have a high movement range, and excel at attacking other water units. They do extremely high damage to enemy Warships and Amphibians. However, Turtles cannot attack at range and lack any ability to engage ground or air units. They also cannot attack or capture water villages or ports.

Vulnerablillity[edit]

A Harpoon Ship Will always do heavy damage even when its critical Hit condition isn't met. The turtle is unable to protect itself from any flying unit however the dragon Is the most definite threat when it comes to air units.

Turtle Units[edit]

Unit Name Faction Description
Sea Turtle Cherrystone Kingdom Sea Turtles are considered by Merfolk to be the horses of the sea (... they haven't heard of seahorses). Their shells are treated with a rare type of red seaweed before being left to dry in the sun. Once dry, they harden, becoming near-impenetrable, and gaining their distinct crimson hue in the process. The Merfolk continue to refine and cultivate the seaweed, which also makes for a fine lunch.[1]
Bone Turtle Felheim Legion These fearsome creatures were raised by Valder and gifted to the Deepfolk in return for their naval support. With bones almost as hard as their robust shells, they make for a formidable maritime threat. The Deepfolk sharpen their Turtles' beaks with whetstones, turning them into fierce weapons capable of rending the hull of even the sturdiest of vessels.[1]
Cogshell Heavensong Empire Through otherwise entirely constructed from wood, its shell is salvaged from the remains of an actual turtle, before being covered with gold leaf and decorative etchings. Its movement is powered by two mechanical waterwheels that can run both backwards and forwards, providing great speed and agility.[1]
Mudsnapper Floran Tribes It is a strange creature, found in the waters of the Flooded Forest. Its skin has a porous, soil-like quality, and plant life often grows directly on its body. Mudsnappers are easy to train, and the Splashers of the Flooded Forest have been riding their soft and springy shells for many years.[1]

Critical Hit[edit]

Critical Hit ratio: ×1.5

When a turtle is in combat while in deep sea It will peform a Critical Hit.

Fog of War Vision[edit]

Turtles, similar to Dogs, are strong-sighted, meaning they can see enemies through obstructing terrain (e.g. Mountain), and inside Forests and Reefs even when not adjacent to the tile.

Damage Matrix[edit]

See also: Damage Matrix
Villager Soldier Spearman Dog Mage Archer Giant Cavalry Wagon Ballista Trebuchet Balloon Aeronaut Sky Rider Dragon Barge Turtle Harpoon Warship Amphibian Commander Building Stronghold
Attacks -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- 60
90
55
83
40
60
85
128
115
173
-- -- --
Defends -- -- -- -- -- 25
34
-- -- -- 25
38
50
75
-- 30
38
-- 75 -- 55
83
80
120
35
53
15
30
-- ? ?

Trivia[edit]

  • Turtles are tied for the highest movement in the game at 12, alongside Wagons.
  1. 1.0 1.1 1.2 1.3 In-Game Codex Entry