A Savage History

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A Savage History
Campaign: Act 4, Side Mission 1

Thumb A Savage History.png

An abashed Ryota tries to explain himself.
Objectives
Destroy the enemy Stronghold or defeat Ryota!
Commanders
Sedge Portrait Small.png
Ryota Portrait Small.png
Structures
Icon Village.png
9
Icon Gate.png
--
Icon Water Village.png
--
Icon Barracks.png
4
Icon Tower.png
2
Icon Port.png
--
Information
Map Type: Campaign
No of Players: 1
Alliances: 1v1
Fog of War: No
Reward Stars: Menu Icon Achievements.pngMenu Icon Achievements.pngMenu Icon Achievements.png
Unlocks
Sedge playable in Arcade
Previous Map
❮ Prince of the Empire

Contents

A Savage History is the 1st side mission in Act 4 of the single player campaign.

It's available after clearing Prince of the Empire, but not required to advance in the Campaign.

Strategy[edit]

In this map you have an economic advantage. The enemy starts with a tower and will quickly recruit an Aeronaut on the second turn to go after you. The enemy will always have an income advantage and it will be difficult to gain a foothold into the enemy base if you are too aggressive. The tower to the top left can be completely ignored because the units in it are too expensive and would be better spent recruiting Mages to counter enemy air units. The quickest way to clear this map is to draw Ryota away from his base, generally by having him perform his groove to dash right into your base or placing weak units for him to chase. When he is inside of your base you can quickly surround him with cheap units and recapture any villages that you lose, so that it has to be taken out before they can move away from it. If you are lucky enough to bait him into your base you can clear the map in under a dozen turns earning an S rank.

Map[edit]

Thumb A Savage History.png