Campaign

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Menu Campaign.png
“Fight foes as you journey across Aurania!”

Campaign is the main story mode of Wargroove. Players embark on a quest across the continent of Aurania to gather allies for the Cherrystone Kingdom as it faces an invasion by the Felheim Legion.

Missions[edit]

Prologue[edit]

The Beginning
Sigrid Portrait Small.png
Prologue Cherrystone Castle, March 15th
Mercival Portrait Small.png
Under cover of night, High Vampire Sigrid makes a daring attack on Cherrystone Castle.
Unlocks: Emeric additional lore

Act 1[edit]

The Breach
Mercia Portrait Small.png
Act 1, Mission 1 River Aldor, June 8th
Banner Felheim.png
An unsure Mercia faces her first test as monarch of Cherrystone.
Unlocks: Mercia additional lore
A Plague of Skeletons
Mercia Portrait Small.png
Act 1, Mission 2 The Greensweep, June 8th
Ragna Portrait Small.png
The Felheim invasion begins in earnest.
Unlocks: Felheim Codex entry
Worst Enemies Forever
Mercia Portrait Small.png
Act 1, Mission 3 Sage Woods, June 9th
Ragna Portrait Small.png
Unhappy with her defeat, Ragna decides to take matters into her own hands.
Unlocks: Ragna additional lore
Lord of the Dead
Mercia Portrait Small.png
Act 1, Mission 4 The Greensweep, June 10th
Valder Portrait Small.png
With Cherrystone overwhelmed, Mercia must get her people to safety.
Unlocks: Aurania Codex entry, Arcade game mode

Act 2[edit]

Beyond the Border
Emeric Portrait Small.png
Act 2, Mission 1 Floran Borderlands, June 13th
Sedge Portrait Small.png
The party escapes to the Gloomwoods, only to face fresh dangers.
Unlocks: Floran Codex entry
Canine Justice
Caesar Portrait Small.png
Act 2, Side 1 The Gloomwoods, June 13th
Banner Outlaws.png
Alone in the woods, Caesar finds some villagers in need of aid.
Unlocks: Caesar playable in Arcade, Caesar additional lore
Shadows in the Mist
Emeric Portrait Small.png
Act 2, Mission 2 Heart of The Gloomwoods, June 13th
Greenfinger Portrait Small.png
With Sedge defeated, Emeric faces a new Floran threat.
Unlocks: Greenfinger additional lore
Banishment
Greenfinger Portrait Small.png
Act 2, Side 2 Flooded Forest, June 19th
Sedge Portrait Small.png
Unhappy with Sedge's deception, Greenfinger confronts the wayward commander.
Unlocks: Greenfinger playable in Arcade, Sedge additional lore
Making Friends
Mercia Portrait Small.png
Act 2, Side 3 River Bani, June 14th
Nuru Portrait Small.png
Having just met, Nuru and Mercia decide to test each other's mettle.
Unlocks: Nuru playable in Arcade, Nuru additional lore

Act 3[edit]

We Meet Again
Mercia Portrait Small.png
Act 3, Mission 1 The Lost Leagues, June 17th
Ragna Portrait Small.png
Mercia's journey is interrupted by an enemy she thought she'd left behind.
Unlocks: Vampires Codex entry
Puppy in the Middle
Caesar Portrait Small.png
Act 3, Side 1 Rambler's Ruin, June 19th
Banner Outlaws.png
Caesar once again encounters those pesky outlaws.
Unlocks: Lost Leagues Codex entry
Who is Caesar?
Ragna Portrait Small.png
Act 3, Side 2 The Lost Leagues, June 20th
Caesar Portrait Small.png
Ragna's blood is up and she's itching for a fight. Any enemy will do.
Unlocks: Ragna playable in Arcade
An Old Friend
Emeric Portrait Small.png
Act 3, Mission 2 Quagmarsh, June 25th
Banner Felheim.png
Deep in the Lost Leagues, Emeric decides strange times call for strange magic.
Unlocks: Emeric playable in Arcade, Cacophony Codex entry
High Vampire of the West
Mercia Portrait Small.png
Nuru Portrait Small.png
Act 3, Mission 3 Quagmarsh, June 30th
Sigrid Portrait Small.png
They've taken everything the Lost Leagues had to throw at them, except this final foe.
Unlocks: Puzzle game mode, Sigrid additional lore

Act 4[edit]

Welcome to Heavensong
Nuru Portrait Small.png
Act 4, Mission 1 The Gilded Desert, July 5th
Banner Heavensong.png
Their destination reached, our heroes find the Heavensong border guards less than hospitable.
Unlocks: Heavensong Codex entry
The Dashing General
Mercia Portrait Small.png
Act 4, Mission 2 Dragon's Graveyard, July 9th
Ryota Portrait Small.png
Having fallen to Nuru, the Heavensong border soldiers call in their commander.
Unlocks: Ryota additional lore
Prince of the Empire
Emeric Portrait Small.png
Act 4, Mission 3 Dragon's Graveyard, July 12th
Koji Portrait Small.png
Ryota is defeated, but here comes Koji. Emeric steps in to take on the plucky prince.
Unlocks: Koji additional lore
A Savage History
Sedge Portrait Small.png
Act 4, Side 1 Sizzlepalm Forest, July 15th
Ryota Portrait Small.png
An abashed Royta tries to explain himself.
Unlocks: Sedge playable in Arcade
Halcyon Days
Tenri Portrait Small.png
Act 4, Side 2 The Imperial City, July 14th
Emeric Portrait Small.png
Two old friends relive the happy days of their youth.
Unlocks: Tenri playable in Arcade, Tenri additional lore

Act 5[edit]

Here Be Monsters
Emeric Portrait Small.png
Koji Portrait Small.png
Act 5, Mission 1 Glittering Mines, July 20th
Sedge Portrait Small.png
Now allies, Emeric and Koji band together to take on a shadowy foe they thought they had eluded.
Unlocks: Koji playable in Arcade
Dogged Perseverance
Caesar Portrait Small.png
Act 5, Side 1 Glittering Mines, July 21st
Banner Outlaws.png
Time for Caesar to rally the troops again; the outlaws are up to their old tricks.
Unlocks: Outlaws Codex entry
Settling the Score
Ryota Portrait Small.png
Act 5, Side 2 Heavensong Borderlands, July 25th
Sedge Portrait Small.png
Ryota looks to settle a long-standing score.
Unlocks: Ryota playable in Arcade
A Port in Peril
Mercia Portrait Small.png
Act 5, Mission 2 Pollen Puff Cliffs, July 28th
Banner Felheim.png
Mercia and the others arrive to meet their fleet, only to find the port overrun.
Unlocks: None
Path of Destruction
Nuru Portrait Small.png
Act 5, Side 3 Pollen Puff Cliffs, July 31st
Banner Felheim.png
If you ask Nuru there's always time for fun, and what's more fun than taking down a rampant giant?
Unlocks: None

Act 6[edit]

We Must Stop Meeting Like This
Mercia Portrait Small.png
Act 6, Mission 1 The Great Ocean, August 17th
Ragna Portrait Small.png
Mercia has set sail for Felheim, but our heroes aren't the only ones who have taken to the sea.
Unlocks: Cherryblade Codex entry
Salty Sea Dog
Caesar Portrait Small.png
Act 6, Side 1 The Great Ocean, August 13th
Banner Outlaws.png
They really thought they were safe this time, but the outlaws are in for a surprise.
Unlocks: None
A Fragile Blockade
Sigrid Portrait Small.png
Act 6, Side 2 The Circle Sea, August 10th
Banner Heavensong.png
Nothing stands between Sigrid and what she wants.
Unlocks: Sigrid playable in arcade
Felheim
Emeric Portrait Small.png
Nuru Portrait Small.png
Koji Portrait Small.png
Act 6, Mission 2 Silent Stone, September 2nd
Valder Portrait Small.png
Ragna is sunk, but an army awaits our heroes on the shores of Felheim.
Unlocks: Valder additional lore
The Fortress
Mercia Portrait Small.png
Caesar Portrait Small.png
Act 6, Mission 3 Fortress of Felheim, September 11th
Valder Portrait Small.png
Emeric and the gang have held off Valder's forces, but now Mercia must face The Fell Lord.
Unlocks: Valder playable in arcade, Fell Gauntlet Codex entry

Act 7[edit]

The Reckoning
Mercia Portrait Small.png
Act 7, Mission 1 Cradle Island, September 15th
Sigrid Portrait Small.png
Valder has joined the allies, and it's time for Mercia to face Sigrid.
Unlocks: Magic/Tech Codex entry
An Ancient Adversary
Mercia Portrait Small.png
Emeric Portrait Small.png
Caesar Portrait Small.png
Nuru Portrait Small.png
Koji Portrait Small.png
Valder Portrait Small.png
Ragna Portrait Small.png
Act 7, Mission 2 Dragon's Cradle, September 15th
Elodie Portrait Small.png
With Sigrid and her plan put to rest, our heroes face a yet mightier foe.
Unlocks: Elodie playable in Multiplayer, Elodie playable in Arcade, new Gallery image, Elodie Codex entry

Epilogue[edit]

This mission won't unlock before earning 100 Stars (Menu Icon Achievements.png). Stars can be earned in Arcade, Campaign, or Puzzle modes.

The Enemy Within
Mercia Portrait Small.png
Epilogue Dragon's Dawn, ???
Dark Mercia Portrait Small.png
Elodie is gone, but Requiem remains. What will Mercia do?
Unlocks: Dark Mercia playable in multiplayer, Dark Mercia playable in Arcade, new Gallery image, Dark Mercia Codex entry

Rankings[edit]

Each of the ranked metals
Campaign missions are ranked (from lowest to highest) E, D, C, B, A, or S upon completion based on performance, and 1-3 stars are rewarded which can be spent on unlocking Gallery images. The following performance factors are tracked:
  • Total Turns
  • Units Defeated
  • Units Lost

Earning an S rank is dependent on completing a mission within a set number of turns.[1] Missions can replayed at any time to earn higher rankings and the full amount of stars.

Difficulty[edit]

Campaign difficulty can be adjusted between missions through three setting sliders:

Difficulty Setting Range Description
Difficulty Damage.png Damage Received 20% - 300% The amount of damage player units receive from attacks, sliding lower reduces damage as low as 20% of normal, or it can be increased to 300%,
Map Initial Gold.png Income 500-0 Earned income per building at the beginning of the turn. Default is 100, but can be to 500 gold per turn (easier) or down to 0 (extremely hard).
Difficulty Groove.png Groove Charge 500% - 0% Groove charge time

The intended Wargroove experience is "Default Mode", where all three sliders are set to 100% (or 100 in the case of Income). Adjusting the sliders to "Easier Mode" or "Custom Mode" reduces the maximum number of stars that can be obtained per mission from three to one, while "Harder Mode" offers additional challenge but no extra rewards.

References[edit]

  1. https://wargroove.com/whats-next-for-wargroove/