Settling the Score
Settling the Score | |
Campaign: Act 5, Side Mission 2 | |
Ryota looks to settle a long-standing score. | |
Objectives | |
Destroy the enemy Stronghold or defeat Sedge! | |
Structures | |
Information | |
Map Type: | Campaign |
Fog of War: | No |
Reward Stars: | (24 Turns) |
S-Rank: | 20 Turns |
Unlocks | |
Ryota playable in Arcade | |
Previous Map | |
❮ Here Be Monsters |
Settling the Score is the 2nd side mission in Act 5 of the single player campaign.
It's available after clearing Here Be Monsters, but not required to advance in the Campaign.
Objective[edit]
Victory: Defeat Sedge or destroy his Stronghold
Defeat: Ryota is defeated
Completion Rewards[edit]
Rank | Turn Requirement | Rewards |
---|---|---|
E | ||
D | 44 | |
C | 36 | |
B | 28 | |
A | 24 | |
S | 20 |
Unlocks[edit]
Map[edit]
On Turn 5 the pre-deployed Giant will begin to move and advance on the player, followed by Sedge on Turn 8.
Story[edit]
25th July, Heavensong Borderlands
With the massacre at Sedge's hands still fresh in Ryota's mind, he tracks down Sedge, and ambushes him, catching him off-guard. Sedge shows no remorse, and hardly even considers the incident memorable.
With Sedge finally pinned down, Ryota brings an end to the killing, and executes Sedge.
Strategy[edit]
In this map there is a disadvantage in that you only start with a single village and you must capture your own base. You will want to capture the starting villages as much as you can within the first few turns while also defending against the enemy army. Since your Barracks is in the back you will need to utilize your Wagon to quickly bring in units to the battle. Your Wagons are super important and you cannot lose any because if you do you lose your mobility. Eventually later on you will want a second wagon so you can transport units to the front lines every turn instead of every two turns. The units you should be making include Spearmen, Mages, and Cavalry. You will have to use your command to attack since he is a strong unit and can tank, but he will have to run to a village to heal. Sedge will mostly sit in his base for a number of turns, however he will want to run in and start attacking which means that if you can trap him you can easily win. Do take advantage of your groove because you can easily take out a large number of units in a single strike if placed nicely, and if you can use the attack on Sedge he will get hurt. If Sedge has a fully charged groove and your leader is weak you will have to run away otherwise he will always do 35% damage instantly defeating your commander. Unless you take out the bottom left village, the enemy will make Dragons to attack your units so it is best to capture it or at least keep it neutral so that the enemy loses income from its loss. An additional concern are powerful ranged units such as Ballistas and Trebuchets, but you should be able to take them out by dropping in a unit right next to them. When you have enough income, do make Aeronauts and keep them away from enemy Mages as they can be used to attack commanders freely. If you have a few of them that can attack Sedge you may be able to quickly lower his health and then finish him off.
Dialogue[edit]
Introduction Dialogue
You're not getting away this time, Sedge.
Sssedge is predator, not prey. Pretty sssoldier must have forgotten.
Sedge defeats a unit
Is pretty boy regretting thisss fight already? Does he want to run?
Attack Sedge (not defeat)
Not so confident now, are you?
Hsss! Sssoldier boy thinks he can defeat Sssedge?!
Neutralise a village
The Village! Ssedge will not accept this!
Ryota's army approaches Sedge's Stronghold
Pretty sssoldier boy ssshould keep away!
No. You've caused too much grief and damage. I will avenge my soldiers.
Defeat Sedge or destroy his Stronghold
Ryota is defeated