Port

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Ports are a structure which allow recruitment of ground units. Units can be purchased using gold, provided the player controls the building.

After recruitment, the player must select a tile outside the building to place the new unit on. Each building can only recruit one unit per turn. Ports can be captured and controlled in the same way a city can. Ports must be adjacent to a water tile in order to deploy units.

Available Units[edit]

Appearance Description Cost Move Range Effective Vulnerable
Travel Boat
Unit Icon Balloon.png
Boat Map Sprite.png
Image Missing.png Image Missing.png Image Missing.png Water transport unit, can ferry units quickly over deep waters. 300g 10 0
Aquanaut
Unit Icon Harpy.png
Merman Map Sprite.png Image Missing.png Image Missing.png Image Missing.png Amphibious infantry, can capture structures. Critical hit when in the water. 400g 4 1-2
Turtle
Unit Icon Witch.png
Turtle Map Sprite.png Image Missing.png Image Missing.png Image Missing.png Powerful naval domination unit. Built to conquer the water. 550g 10 1
Harpoon Ship
Unit Icon Dragon.png
Image Missing.png Image Missing.png Image Missing.png Image Missing.png Missing 750g 6 1-?
Warship
Unit Icon Dragon.png
Image Missing.png Image Missing.png Image Missing.png Image Missing.png Missing 1,500g 5 1-?
Appearance Description Cost Move Range Effective Vulnerable