Villager

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Villager
Unit Type
Villager
Simple peasants. They're not equipped to fight, and are vulnerable to just about everything.
Information
Recruited at Barracks
Cost: 50
Movement: 3
Range: --
Sight: 2
Effective:
Vulnerable:
Capture: No

Villagers are a simple ground unit type incapable of attacking, and incapable of capturing any building.

This unit type cannot normally be recruited from any building. It nonetheless can appear in campaigns, scenario maps, and puzzle maps. It is often a unit meant to be protected.

The Villager's in-game Codex entry lists a cost of 50 gold. This unit cannot normally be recruited, nor can it reinforce, so in practice its actual cost is irrelevant. Even though it can't reinforce, a Villager can still be healed by other effects such as a Mage's Heal.

Villager Units[edit]

Unit Name Faction Description
Villager Cherrystone Kingdom The denizens of Cherrystone are a settled people, having long lived in peace with full and thankful hearts. Cherrystone's royal family supplies each one of the kingdom's villages with well-traveled scholars to provide free education, and in turn, these villages produce some of the best farmers and artisans known to Aurania.[1]
Villager Felheim Legion Look beyond the fearsome visage and alarming chatter, and you'll find Felheim's undead peasant folk to be a quaint and kind lot, eking out a life amongst the frozen wastes. Come winter solstice, many Villagers trek to Silentstone, where they deliver knitted scarves and jackets to the undead veterans at rest there.[1]
Villager Heavensong Empire The citizens of Heavensong are a thoughtful and creative people, their day to day lives demonstrating a harmony of technology and tradition. Together, science and spirituality form the lifeblood of Heavensong's wealth, trade, might, and culture. Heavensong's greatest artists and architects are celebrated for their ingenuity, whilst science and invention are considered art forms in and of themselves.[1]
Villager Floran Tribes Floran civilians are a boisterous bunch, just barely under the control of the tribe's Greenfinger. Floran culture revolves around hunting, sneaking and sneaking hunting, with the best hunters occupying the most coveted positions in society.

Whilst the Floran can be a frightening people, they're also fiercely loyal. After studying Floran society, Doctor Remus Ambustus, an anthropologist from Cherrystone, was quoted as saying 'The Floran have become my best friends. Never have I trusted a group of people more implicitly,' before suddenly disappearing.[1]

Damage Matrix[edit]

See also: Damage Matrix
Attacking
Unit
Ground Units Air Units Water Units Special
Villager Soldier Spearman Dog Mage Archer Giant Cavalry Wagon Ballista Trebuchet Balloon Aeronaut Sky Rider Dragon Barge Turtle Harpoon Ship Warship Amphibian Commander Building Stronghold
Defends -- 105
158
80
120
80
120
90
135
75
101
135
338
95
142
-- 45
68
105
158
-- 70
82
-- 125
250
-- -- -- 105
120
40
80
95 -- --

A Villager almost takes the same amount of damage a Soldier would. A Mage strangely does more damage to a Villager, but the two unit types otherwise take identical damage.

References[edit]

  1. 1.0 1.1 1.2 1.3 In-Game Codex Entry