Archer

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Unit Icon Archer.png
Archer
Archer Battle Sprite.png
Unit Type
Archer Map Sprite.png
Archer
A tactical unit able to move and attack in the same turn. Critical hit when stationary.
Information
Recruited at Barracks
Cost: Gold Icon.png 150
Movement: 5
Range: 5
Effective:
Vulnerable:
Capture: Yes
“If you see approaching troops with long hoods and bows in hand, you’re almost certainly up against Archers – watch out for their long ranged attacks!”
Devblog

Archers are ranged ground units which can capture buildings. The can move and then attack during the same turn. They're available to recruit from a Barracks for 150 gold.

Passive Ability[edit]

When they attack without having moved first they'll deal increased damage. They're also the only ranged ground unit which can counter attack.[1]

Archer Units[edit]

Unit Name Faction
Archer Map Sprite.png Archer Cherrystone Kingdom
Skelly Archer Map Sprite.png Skelly Archer Felheim Legion
Heavensong Archer Map Sprite.png Heavensong Empire
Floran Archer Map Sprite.png Sniper Floran Tribes

References[edit]

  1. https://wargroove.com/the-four-factions-archer/