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|“||“Our objective with weather is to shake up the rules of the game, and make the maps a little less deterministic, without making it annoying or unfair.”|
|— Nintendo AMA|
Weather can change each day, and can have an effect on the movement of some unit types. Different weather effects can change daily (where a day is equivalent to a cycle of one turn for each player), and are based on the current season and map biome.
Weather changes randomly, but players are given a weather forecast, so they can plan for it.
- Neutral/Sunny weather has a 60% chance to occur, Severe weather has a 20% chance to occur, and Favourable Winds have a 20% chance to occur.
|Type||Effect on Play|
||Neutral/Sunny weather has no effect on play.|
|Severe Weather (storm/snow/sandstorm)
- During pre-release development weather worked a bit differently, allowing critical strikes for specific units. Dragons would always critical when the weather was sunny, and Mages would always critical when it was raining.