Get the Heck out of Dodge
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Get the Heck out of Dodge | ||
Puzzle #3 | ||
Get the Cherrystone Villager to safety in the north-west in a single turn. | ||
Objectives | ||
Get the Villager to the flag in the north-west corner! | ||
Structures | ||
Information | ||
Map Type: | Puzzle | |
Fog of War: | No | |
Reward Stars: | ||
Previous Map |
Next Map | |
❮ Brute Force |
Balance and Wisdom ❯ |
Get the Heck out of Dodge is the third map in puzzle mode.
Objective[edit]
Move the Cherrystone Villager to the tile marked by a purple flag in a single turn.
Map[edit]
Caesar begins the mission with his Groove fully charged, allowing him to inspire adjacent units to move and attack a second time.
Strategy[edit]
Hint: That Trebuchet is blocking the road!
This puzzle is, somewhat obviously, made so that you need to use Caesar's Groove, Inspire. Not so obviously, however, it also highlights the slower movement of Wagons on anything but the Road terrain.
Moves:
- Load the Villager onto the Wagon
- Swordsman moves to the tile under the Lionblade, then attacks them
- Dog moves to the tile above the Lionblade, then attacks and defeats them (the Harpy can be left alone)
- Alchemist moves to the Forest tile to the right of the Heronguard, then critical attacks and defeats them
- Knight moves to the right and critical attacks the Hawkbow, defeating them
- Wagon moves onto the road tile between the Knight and the Alchemist
- Caesar moves between all three of them and uses Inspire
- Knight moves to the Trebuchet, then critical attacks it and destroys it (giving the Wagon an extra Road tile to use)
- Wagon moves as far as it can, then drops the Villager off on the flag