Settings

From Wargroove Wiki
Jump to navigation Jump to search

General[edit]

Setting Options Description
Language
  • Deutsch
  • English (UK)
  • Español
  • Français
  • Italiano
  • 日本語
  • 한국어
  • Português (BR)
  • Рђсский
  • 中文(简体)
  • 中文(繁体)
Select the game's language. This affects all text in the game.
Combat Animation
  • Always
  • Never
  • My Turn Only
  • Commanders Only
Choose if and when to play combat animations.
Movement Animation
  • Default
  • Always Fast
Control the animation speed of units on the battle map.
Automatically End Turn
  • Yes
  • No
Automatically end the turn when you no longer have any units or structures that can still perform an action.
End Turn Confirmation
  • Yes
  • No
Ask for confirmation before ending the turn.

Video[edit]

Setting Options Description
Resolution Resolution matches monitor aspect ratio
  • x1 scale
  • x2 scale
  • x3 scale
  • x4 scale
  • x6 scale
Choose the game resolution.
Fullscreen
  • Yes
  • No
Toggle in and out of fullscreen.
UI Display Area 90.0% - 100.0% Adjust the safe area of the UI to account for your TV's overscan.

Sound[edit]

Setting Options Description
Audio Output Type
  • Speakers
  • Headphones
  • Monaural
Choose the audio type to suit your setup. Choosing "Monaural" will cause all channels to be mixed into one.
Master Volume 0% - 100% Choose the overall volume level of the game.
Music Volume 0% - 100% Choose the volume level for all the music in the game.
Sound Effect Volume 0% - 100% Choose the volume level for all the sound effects in the game.
Voice Volume 0% - 100% Choose the volume level for all voices in the game.

Accessibility[edit]

Setting Options Description
Colour Blind Mode
  • Off
  • Red-Green
  • Blue-Yellow
Select a mode to limit unit colours based on colour blindness type.
Vibration
  • Yes
  • No
Enable or disable controller vibration.

Advanced[edit]

Setting Options Description
Show Grid
  • Yes
  • No
Overlays the battlefield with a grid to outline the map tiles.
Show Damage Range
  • Yes
  • No
Shows the minimum and maximum damage on attack previews.
Health Display
  • Number Badges
  • Health bars
Choose how to display unit/structure health.