Conquest
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“ | “Tough challenges where every decision matters.” |
Conquest is a single-player mode in which the player traverses a series of randomly generated challenges through a Rogue-like style gauntlet, with permanent unit death, and a unique Starglass currency to unlock rewards.
Difficulty[edit]
Difficulty | Starglass Shard Reward | |
---|---|---|
Easy | ×1.0 | |
Medium | ×1.5 | |
Hard | ×2.0 |