https://wargroovewiki.com/mediawiki/api.php?action=feedcontributions&user=100.0.85.81&feedformat=atomWargroove Wiki - User contributions [en]2024-03-28T17:24:50ZUser contributionsMediaWiki 1.40.1https://wargroovewiki.com/mediawiki/index.php?title=Commanders&diff=3602Commanders2019-04-10T21:28:10Z<p>100.0.85.81: Added data sort values so Very Fast sorts above Fast</p>
<hr />
<div>[[File:Commanders_Photo.jpg|400px|right|thumb|Three commander portraits - (from left to right) [[Mercia]], [[Ragna]], and [[Tenri]]]]<br />
{{quote|The Commanders are at the heart of [[Wargroove]] – a cast of exciting and energetic characters who each have their own distinct personalities and motivations. As well as acting as your avatars in-game, your Commanders will also be able to fight alongside your army as powerful units on the field. Be careful though, for if they fall, the battle is lost! |[https://wargroove.com/commander-spotlight-mercia/ Dev Blog]}}<br />
Commanders are the most powerful [[Units|unit]] type in [[Wargroove]]. They are the leaders of each army, and generally the only characters which speak with one another throughout the story.<br />
<br />
Most maps limit the player to a single commander, and they cannot be recruited using buildings. Although they are the most powerful unit class, in many cases winning a match depends on their survival. On a number of maps, the player will lose the match if their commander is lost.<br />
<br />
Each commander also has a unique musical theme.<ref>https://twitter.com/WargrooveGame/status/953342155094929409</ref><br />
<br />
==Faction Commanders==<br />
Each [[Factions|faction]] has at least three unique commanders available. These commanders will always accompany units which are part of their faction.<br />
===[[Cherrystone Kingdom]]===<br />
{| style="text-align:center; width:350px;"<br />
|<br />
[[File:Mercia_Portrait_Small.png|center|link=Mercia]]<br />
|<br />
[[File:Emeric_Portrait_Small.png|center|link=Emeric]]<br />
|<br />
[[File:Caesar_Portrait_Small.png|center|link=Caesar]]<br />
|-<br />
|[[Mercia]]<br />
|[[Emeric]]<br />
|[[Caesar]]<br />
|}<br />
<br />
===[[Felheim Legion]]===<br />
{| style="text-align:center; width:350px;"<br />
|<br />
[[File:Valder_Portrait_Small.png|center|link=Valder]]<br />
|<br />
[[File:Ragna_Portrait_Small.png|center|link=Ragna]]<br />
|<br />
[[File:Sigrid_Portrait_Small.png|center|link=Sigrid]]<br />
|-<br />
|[[Valder]]<br />
|[[Ragna]]<br />
|[[Sigrid]]<br />
|}<br />
<br />
===[[Heavensong Empire]]===<br />
{| style="text-align:center; width:350px;"<br />
|<br />
[[File:Tenri_Portrait_Small.png|center|link=Tenri]]<br />
|<br />
[[File:Koji_Portrait_Small.png|center|link=Koji]]<br />
|<br />
[[File:Ryota_Portrait_Small.png|center|link=Ryota]]<br />
|-<br />
|[[Tenri]]<br />
|[[Koji]]<br />
|[[Ryota]]<br />
|}<br />
<br />
===[[Floran Tribes]]===<br />
{| style="text-align:center; width:350px;"<br />
|<br />
[[File:Greenfinger_Portrait_Small.png|center|link=Greenfinger]]<br />
|<br />
[[File:Nuru_Portrait_Small.png|center|link=Nuru]]<br />
|<br />
[[File:Sedge_Portrait_Small.png|center|link=Sedge]]<br />
|-<br />
|[[Greenfinger]]<br />
|[[Nuru]]<br />
|[[Sedge]]<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable" style="margin:0; width:100%;"<br />
|style="text-align:center;"|<div style="padding: 5px 0 0 5px">[[File:Unlockable Icon.png|left|14px|link=]]</div><span style="font-size:1.2em;font-weight:bold;"> Unlockable Commanders</span><br />
|-<br />
|<br />
<span style="font-size:1.2em;font-weight:bold;">[[Cherrystone Kingdom]]</span><br />
{| style="text-align:center; width:350px;"<br />
|<br />
[[File:Mercival_Portrait_Small.png|center|link=Mercival]]<br />
|-<br />
|[[Mercival]]<br />
|}<br />
<span style="font-size:1.2em;font-weight:bold;">[[Requiem]]</span><br />
{| style="text-align:center; width:350px;"<br />
|<br />
[[File:Elodie_Portrait_Small.png|center|link=Elodie]]<br />
|<br />
[[File:Dark_Mercia_Portrait_Small.png|center|link=Dark Mercia]]<br />
|-<br />
|[[Elodie]]<br />
|[[Dark Mercia]]<br />
|}<br />
|}<br />
<br />
==Grooves==<br />
[[File:Commander Sprites.png|652px|right|thumb|Battle sprites of the first nine commanders to be revealed.]]<br />
Each commander can use a special move called a groove. Each groove is unique to the commander, with entirely different effects between them. Whereas the commander [[Mercia]] can use her groove to heal adjacent units, [[Valder]] can use his groove to conjure an entirely separate unit.<ref name="Wargroove Scenario Editor">ChuckleFishLive, [https://www.twitch.tv/videos/181385243 Wargroove Scenario Editor], Twitch (video), published 11 October 2017, retrieved 25 January 2018.</ref><br />
<br />
A commander can only use his or her groove when their groove meter is filled to 100%, and using it depletes the meter to 0%. The meter fills under varying different conditions, including dealing and taking damage.<ref name="Wargroove Scenario Editor">ChuckleFishLive, [https://www.twitch.tv/videos/181385243 Wargroove Scenario Editor], Twitch (video), published 11 October 2017, retrieved 25 January 2018.</ref><br />
<br />
{| class="wikitable sortable"<br />
!Commander<br />
!Groove Name<br />
!Description<br />
!Range<br />
!Charge Speed<br />
|-<br />
|[[File:Mercia_Map_Sprite.png|64px|center|link=Mercia]]<br />
|Healing Aura<br />
|''Mercia raises her sword to the sky and heals all of units in her groove range by 50%''<br />
|3<br />
|data-sort-value="2"|Fast<br />
|-<br />
||[[File:Caesar_Map_Sprite.png|64px|center|link=Caesar]]<br />
|Inspire<br />
|''Caesar's majestic presence inspires all adjacent units to dig deeper and have a second go.''<br />
|1<br />
|data-sort-value="3"|Medium<br />
|-<br />
|[[File:Emeric_Map_Sprite.png|64px|center|link=Emeric]]<br />
|Elder Shield<br />
|''Emeric deploys a magical gem. Its aura provides a defensive bonus to all nearby friendly units.''<br />
|Cast:1 Aura:3<br />
|data-sort-value="2"|Fast<br />
|-<br />
|[[File:Greenfinger_Map_Sprite.png|64px|center|link=Greenfinger]]<br />
|Wild Growth<br />
|''Greenfinger picks five tiles within a range of five on which to instantaneously grow vines, blocking enemy movement.''<br />
|5<br />
|data-sort-value="3"|Medium<br />
|-<br />
|[[File:Sedge_Map_Sprite.png|64px|center|link=Sedge]]<br />
|Sadistic Rush<br />
|''Sedge hits a target for 35% damage. If the target is killed the Groove is not depleted and the turn does not end.''<br />
|1<br />
|data-sort-value="5"|Very Slow<br />
|-<br />
|[[File:Nuru_Map_Sprite.png|64px|center|link=Nuru]]<br />
|Teleport Beam<br />
|''Nuru beams down a friendly unit in the heat of battle. You pay for the unit.''<br />
|1<br />
|data-sort-value="2"|Fast<br />
|-<br />
|[[File:Valder_Map_Sprite.png|64px|center|link=Valder]]<br />
|Raise Dead<br />
|''Valder raises a skeleton from the ground. The skeleton is immediately active.''<br />
|1<br />
|data-sort-value="1"|Very Fast<br />
|-<br />
|[[File:Sigrid_Map_Sprite.png|64px|center|link=Sigrid]]<br />
|Vampiric Touch<br />
|''Sigrid drains all health from an enemy unit, and adds it to her own health.''<br />
|1<br />
|data-sort-value="3"|Medium<br />
|-<br />
|[[File:Ragna_Map_Sprite.png|64px|center|link=Ragna]]<br />
|Shield Jump<br />
|''Ragna leaps into the air. Upon landing she deals 65% of the damage she would inflict at full health to surrounding units.''<br />
|Cast:5 Dmg-range:3<br />
|data-sort-value="4"|Slow<br />
|-<br />
|[[File:Tenri_Map_Sprite.png|64px|center|link=Tenri]]<br />
|Rising Wind<br />
|''Tenri uses a tornado to move any unit except an enemy commander''<br />
|6 (centred at Tenri for both start and end points)<br />
|data-sort-value="3"|Medium<br />
|-<br />
|[[File:Koji_Map_Sprite.png|64px|center|link=Koji]]<br />
|Sparrow Bombs<br />
|''Koji spawns two flying bombs. Upon death, they deal 50% of Koji's maximum damage to nearby enemies.''<br />
|1<br />
|data-sort-value="4"|Slow<br />
|-<br />
|[[File:Ryota_Map_Sprite.png|64px|center|link=Ryota]]<br />
|Blade Dash<br />
|''Ryota dashes through groups of enemies, dealing 45% of the damage he would inflict at full health as he goes.''<br />
|1<br />
|data-sort-value="3"|Medium<br />
|}<br />
{| class="mw-collapsible mw-collapsed wikitable sortable" style="width:100%;"<br />
|colspan=5 style="text-align:center;"|<div style="padding: 5px 0 0 5px">[[File:Unlockable Icon.png|left|14px|link=]]</div><span style="font-size:1.2em;font-weight:bold;"> Unlockable Commanders</span><br />
|-<br />
!Commander<br />
!Groove Name<br />
!Description<br />
!Range<br />
!Charge Speed<br />
|-<br />
|[[File:Elodie_Map_Sprite.png|64px|center|link=Elodie]]<br />
|Nocturne of Woe<br />
|''Requiem entrances an enemy unit, bringing it under Elodie's control.''<br />
|1<br />
|Slow<br />
|-<br />
|[[File:Dark_Mercia_Map_Sprite.png|64px|center|link=Dark Mercia]]<br />
|Aura of Ruin<br />
|''Dark Mercia raises her sword to the sky and drains all surrounding units by 30%, healing herself.''<br />
|3<br />
|Slow<br />
|-<br />
|[[File:Mercival_Map_Sprite.png|64px|center|link=Mercival]]<br />
|Gone Fishing<br />
|''Mercival raises his rod to the sky and casts his fishing line into an adjacent pool of water.''<br />
|1<br />
|Slow<br />
|}<br />
<br />
===Groove Charge Rates===<br />
{| class="wikitable sortable"<br />
!Charge Speed<br />
!Per Turn<br />
!When Defending<br />
!When Attacking<br />
!When Enemy Killed<br />While Defending<br />
!When Enemy Killed<br />While Attacking<br />
!Max per Turn<br />
|-<br />
|Very Fast<br />
|20%<br />
|20%<br />
|40%<br />
|80%<br />
|100%<br />
|100%<br />
|-<br />
|Fast<br />
|10%<br />
|10%<br />
|20%<br />
|40%<br />
|50%<br />
|60%<br />
|-<br />
|Medium<br />
|7%<br />
|7%<br />
|13%<br />
|27%<br />
|33%<br />
|40%<br />
|-<br />
|Slow<br />
|5%<br />
|5%<br />
|10%<br />
|20%<br />
|25%<br />
|30%<br />
|-<br />
|Very Slow<br />
|4%<br />
|4%<br />
|8%<br />
|16%<br />
|20%<br />
|24%<br />
|}<br />
<br />
==Damage Matrix==<br />
:''See also: [[Damage Matrix]]''<br />
{| class="wikitable" id="overflow" style="width:100%; text-align:center; font-size:80%"<br />
! rowspan="2"| !! colspan="11"| Ground Units !! colspan="4"|Air Units !! colspan=5| Water Units !! colspan=3| Special<br />
|-<br />
! |[[Villager]]||[[Soldier]]||[[Spearman]]||[[Dog]]||[[Mage]]||[[Archer]]||[[Giant]]||[[Cavalry]]||[[Wagon]]||[[Ballista]]||[[Trebuchet]]||[[Balloon]]||[[Aeronaut]]||[[Sky Rider]]||[[Dragon]]||[[Barge]]||[[Turtle]]||[[Harpoon Ship|Harpoon]]||[[Warship]]||[[Amphibian]]||[[Commander]]||[[Buildings|Building]]||[[Buildings|Stronghold]]<br />
|-<br />
!Attacks<br />
|100||100||70||120||85||135||45||60||75||65||60||--||--||--||--||--||--||--||--||100||45||75||40<br />
|-<br />
!Defends<br />
| --||15<br/><span style="color:red">23</span>||20<br/><span style="color:red">30</span>||20<br/><span style="color:red">30</span>||25<br/><span style="color:red">38</span>||10<br/><span style="color:red">14</span>||40<br/><span style="color:red">40</span>||30<br/><span style="color:red">45</span>||--||15<br/><span style="color:red">23</span>||30<br/><span style="color:red">45</span>||--||20<br/><span style="color:red">25</span>||--||40<br/><span style="color:red">80</span>||--||--||--||30<br/><span style="color:red">45</span>||15<br/><span style="color:red">30</span>||45||?||?<br />
|}<br />
[[File:Damage Matrix Commander.png|400px]]<br />
<br />
==References==<br />
<references/><br />
<br />
{{NavboxUnits|commanders}}<br />
<br />
[[Category:Commanders| ]]<br />
[[Category:Units]]</div>100.0.85.81