The Breach
The Breach | ||
Campaign: Act 1, Mission 1 | ||
An unsure Mercia faces her first test as monarch of Cherrystone. | ||
Objectives | ||
Defeat the invading Felheim forces. | ||
Structures | ||
Information | ||
Map Type: | Campaign | |
Fog of War: | No | |
Reward Stars: | (4 Turns) | |
S-Rank: | 3 Turns | |
Unlocks | ||
Mercia additional lore | ||
Previous Map |
Next Map | |
❮ The Beginning |
A Plague of Skeletons ❯ |
The Breach is the 1st mission in Act 1 of the single player campaign.
You play as Mercia commanding soldiers to defend against invading Felheim troops.
This mission functions as a tutorial to the basics of combat, and the use of Critical Hits.
Objective[edit]
Victory: Defeat all Felheim units.
Defeat: All of Mercia's units are defeated.
Completion Rewards[edit]
Rank | Turn Requirement | Rewards |
---|---|---|
E | ||
D | 7 | |
C | 6 | |
B | 5 | |
A | 4 | |
S | 3 |
Unlocks[edit]
- Pages 3 and 4 for Mercia's bio in the codex.
- Access to Act 1: Mission 2, A Plague of Skeletons.
Map[edit]
Felheim will spawn a total of 3 soldiers and 1 spearman. The player will receive 2 soldiers and 2 spearman.
While a village is present, the enemy will never attack it. This however can be used for reinforcement, if the player is already familiar with this feature.
Story[edit]
8th June, River Aldor
Some months after the death of Mercival, Mercia ascends the throne as queen of Cherrystone. Felheim have begun their invasion against Cherrystone, as scouts breach the country's border.
It becomes clear the Felheim army will only continue to advance upon Cherrystone.
Strategy[edit]
Community Guides[edit]
Title | Author | Date | Link | Additional notes |
---|---|---|---|---|
Wargroove [Switch] - Act 1 Walkthrough - S Rank | D4veY's Guides | 5 February 2019 | YouTube | |
Wargroove - THE COMPLETE S-RANK GUIDE | horheristo | 13 February 2019 | YouTube | |
Kitsune's Campaign S Rank Strategies and Walkthroughs | Kitsune (AKA ophelia arcadia) |
27 December 2019 | Steam Community | Includes videos |
Wargroove Walkthrough and Guide | Haeravon | 10 March 2019 | neoseeker |
Wiki Guides[edit]
Simple strategy |
---|
Hint: Move in to attack as soon as you can. The mission is extremely easy to S-rank. Follow the tutorial, then when given free control, immediately attack the enemy soldier with your own soldiers. On Turn 3, you just need to eliminate any standing enemies by attacking with all units. |
Dialogue[edit]
- Several months later...
Congratulations on your coronation, Queen Mercia.
Emeric... Do you really think I'm ready to be a queen?
I have no doubt. You are your father's daughter.
- (Enter Swordsman)
Royal Guard: Your Majesty! Felheim scouts have breached the border!
- (Exit Mercia, Emeric, and Caesar)
Royal Guard: Wait! Your Majesty! Your crown...!
- (Exit Swordsman)
Introduction dialogue
These skeletal warriors are Felheim troops!
We must defeat them all to secure this region.
We should begin by attacking the closest Dreadswords with out unit of Swordsmen.
Right... Let's get this over and done with.
- (Attack Dreadsword)
Notice the numbers that have appeared next to the two battling units?
Yeah! There's a little number next to each of them.
These represent the units' health. They appear when it drops below 95%.
The number 5 indicates that the Dreadsword is down at around 50% health.
And my Swordsman is down to about 80% health. Got it!
Then let's attack the Dreadsword with our second Swordsman.
- (Select to attack Dreadsword)
My Queen, may I interject for just a moment?
When selecting a target, a Damage Preview will appear above its head.
The Damage Preview indicates what damage will be dealt by both units during combat.
You see, the health of a unit suggests more than how close it is to defeat.
The more damage a unit takes, the weaker its attack power becomes.
So a healthy unit is a stronger unit?
Indeed! But it looks like your Swordsman will do just fine here.
[Mercia's Turn 1] (1) If selecting something except attacking the enemy Dreadsword from the forest
Let's move the unit of Swordsmen to the forest and attack the Dreadsword.
[Mercia's Turn 1] (2) If selecting something except attacking the enemy Dreadsword
Move the Swordsman to the tile below the enemy, and choose 'Attack'.
[Mercia's Turn 1] (3) If selecting something except attacking, after moving to location below Dreadsword.
Start of Felheim's Turn 1
- (Dreadspears appear)
It seems like they're not giving up quite yet.
Start of Mercia's Turn 2
- (Pikemen appear)
Friendly reinforcements have arrived!
Look! It seems like we've been provided with a new unit type - Pikemen!
This might be a good time for you to learn about Critical hits.
All units have conditions under which their attacks are stronger.
We call these attacks Critical Hits.
Do not worry, my Queen. This information is easy to find.
Let me show you how to find information about a unit's 'Crit'.
- (Bring up Tile Info screen)
Here, we can find useful information about out selected unit.
This part gives us a good overview of the unit.
Hmm... the Pikeman Crits when adjacent to another Pikeman!
You can bring up this Info Screen on any unit, terrain or structure.
Use it often, and you'll learn fast!
Alright! I'll make sure to check it often.
When you're ready, you can close this window.
- (Close Tile Info screen)
We should make sure that the Pikemen stick together.
- (Move Pikeman)
We've lined up our first Pikeman.
Let's attack the Dreadsword with our second Pikeman!
- (Select to attack Dreadsword)
Let me draw your attention to the Damage Preview once more.
Well spotted. A flashing arrow in the Damage Preview is a good sign.
It indicates that you're about to land a Critical Hit!
- (Pikeman defeats Dreadsword)
Thanks to the placement of the first Pikeman...
...the second Pikeman dealt a Critical hit!
Keeping your Pikemen together will ensure a stronger offence.
When encountering a new unit type, it's important to learn about their Crit.
I'll leave you to defeat the rest of these Felheim troops.
Thank you, Emeric. I couldn't do this without you.
[Mercia's Turn 2] (1) If selecting something except left Pikeman's detail view
We should find out more about Pikemen!
[Mercia's Turn 2] (2) If selecting something except moving the right Pikeman to the correct location
Let's move the Pikeman on the right into a good position
[Mercia's Turn 2] (3) If selecting something except attacking the Dreadsword with the Pikeman
Attack the Dreadsword using the second Pikeman.
Defeated all enemies
All ally units are defeated
Oh no! Maybe you should have paid more attention to the Pikeman's Critical Hit condition!
A good start, but Felheim won't stop there. We must remain vigilant.
Indeed, and much else besides. I'd forgotten you had so little experience with the undead...
Cherrystone is normally so peaceful. I've never seen them here before...
But now they're coming, and they won't stop.
All undead but one. We've spoken in your lessons of their leader - Valder...
'And a Necromancer of great power.' I haven't forgotten...
Well, we should make a move. The undead are likely to be advancing upon other parts of the kingdom.
Emeric... Do you think Valder will come to Cherrystone himself?
- (Exit Emeric, Mercia, and Caesar)
- (Enter Swordsman)
Trivia[edit]
- The tutorial dialogue is written on the assumption the player has the Number Badges setting enabled, and is playing on the default Damage Received difficulty setting.
- This is the only mission in the game with a pre-defined match seed, ensuring the values from combat are not random, but are in fact pre-determined.