Weather

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“Our objective with weather is to shake up the rules of the game, and make the maps a little less deterministic, without making it annoying or unfair.”
Nintendo AMA

Weather can change each day, and can have an effect on the power of some unit types attacks. Different weather effects can change daily (where a day is equivalent to a cycle of one turn for each player), and are based on the current season and map biome.

Weather changes randomly, but players are given a weather forecast, so they can plan for it.[1]

Weather Types[edit]

  • Sunny
  • Raining
  • Snowing[2]

Passive Ability[edit]

Some units will deal increased damage while attacking under specific weather conditions.

Unit Type Weather Description
Mage Raining Mages will always deal critical strike damage when the weather is raining.
Dragon Not Raining Dragons will always deal critical strike damage when the weather is not raining.

References[edit]

  1. https://www.reddit.com/r/nintendo/comments/6yn8gu/we_are_chucklefish_developers_of_wargroove_ask_us/dmor1aw/
  2. ChuckleFishLive, Wargroove Scenario Editor, Twitch (video), published 11 October 2017, retrieved 25 January 2018.