Knight

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Unit Icon Knight.png
Knight
Paladin Battle Sprite.png
Unit Type
Paladin Map Sprite.png
Knight
Powerful mobile ground unit. Critical hit when moving 5 tiles before attack.
Information
Recruited at Barracks
Cost: Gold Icon.png 600
Movement: 6
Range: 1
Effective:
Vulnerable:
Capture: No
“The Knight is always identifiable by their steed and giant lance.”
Devblog

Knights are mounted ground units which cannot capture buildings. They're available to recruit from a Barracks for 600 gold.

They are effective against most unit types, the comparatively cheaper Spearman unit can do a surprising amount of damage against the Knight, and the winged Harpy can also become a real obstacle for them.[1]

Passive Ability[edit]

When they charge units, by travelling 5 tiles to reach units at max range, they'll always deal increased damage.

Knight Units[edit]

Unit Name Faction
Paladin Map Sprite.png Paladin Cherrystone Kingdom
Dreadknight Map Sprite.png Dreadknight Felheim Legion
Heavensong Knight Map Sprite.png Samurai Heavensong Empire
Floran Knight Map Sprite.png Greenguard Floran Tribes

References[edit]

  1. https://wargroove.com/the-four-factions-knight/