Controls
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Wargroove was developed with full controller support alongside keyboard/mouse support.
The game will dynamically overlay controller button icons on UI elements if a controller is detected interacting with the game. The default controller and keyboard bindings are outlined below
Keyboard & Mouse[edit]
In Game Map[edit]
Key | Description |
---|---|
W A S D |
W Move Camera Up A Move Camera Left S Move Camera Down D Move Camera Right |
Left Click, Enter | Unit: Movement grid Recruitment Building: Building Menu Non-unit/building square: End turn/Resign menu |
Right Click | * Get unit, building, or tile information for selected tile, close window/menu * Skip animation (hold 2s) |
Space | Cycle trough friendly units (forward) |
Backspace | Cycle trough friendly units (backward) |
Tab | Bring up the overview |
Esc | Close overview, Main menu (End Turn, Overview, Mission) |
In Menu Window[edit]
Key | Description |
---|---|
⇧ ⇩ |
⇧ Move up list ⇩ Move down list |
Left Click, Enter | Select option, confirm |
Right Click, Esc | Close window |
Xbox One / Xbox 360 Controller[edit]
Button | Description |
---|---|
Left Joystick DPad |
Move selection cursor/selected unit |
Right Joystick |
Move Camera |
Start |
Open End Turn/Resign menu |
A | Select unit/menu option/confirm |
B | Get unit, building, or tile information for selected tile, close window/menu. Hold for 2 seconds during a fight animation to skip the animation. |
LB | Cycle (backwards) friendly units |
RB | Cycle (forward) friendly units |